Get a Clue: Murder mystery game draws teens to library
Batman, in the study room, with the Gryffindor necktie?
That was one of the potential scenarios during live literary Clue at the Red Wing library Monday night, where costumed teens played a twist on the murder mystery game.
The event was open to teens in grades 7 through 12, who were encouraged to wear costumes and pick their own characters, not just those from the board game.
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